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The ‘Backrooms’ Production Design Is the Ultimate Game of Tetris

IndieWire 29 May 2026 12h ago
The ‘Backrooms’ Production Design Is the Ultimate Game of Tetris
66
Relevance
14/25
Freshness
25/25
Authority
18/20
Brand Signal
6/15
Depth
3/15
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Production designer Danny Vermette tells IndieWire about getting a crash course in the University of Backrooms from director Kane Parsons and building four stages' worth of mazelike sets.
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