RimWorld switches engine from Unity to the devs' own, faster Waylith Engine, all apparently without breaking mods somehow
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Ludeon Studios, developers of sci-fi colony construction sim RimWorld , have announced in a Steam update that the game will be moving over from Unity to the studio's own in-house Waylith Engine in its upcoming update 1.7. Ludeon states that the game will "look and play exactly the same", but performance will see an improvement of around 2-4x. Update 1.7 on Waylith promises "faster startup time, ga

